Abilities (Werewolf)

Primary Abilities will be the ones included on the standard character sheet (listed below). Secondary abilities can be taken at the standard cost (and using the standard rules for character creation). Each Secondary ability will also be linked to a primary ability. When a secondary ability is requested, players who have not purchased the secondary ability can choose instead to roll the linked Primary Ability at a +2 difficulty. Additional modifiers may be added by the Storyteller. 

Primary Talents

  • Alertness
  • Athletics
  • Brawl
  • Dodge
  • Empathy
  • Expression
  • Intimidation
  • Primal-Urge
  • Streetwie
  • Subterfuge

Secondary Talents

  • Acrobatics (Athletics)
  • Acting (Expression)
  • Artistic Expression (Expression)
  • Bribery (Streetwise)
  • Carousing (Empathy)
  • Climbing (Athletics)
  • Diplomacy (Expression)
  • Fortune Telling (Empathy)
  • Gambling (Subterfuge)
  • Haggling (Empathy)
  • Interrogation (Intimidation)
  • Intrigue (Streetwise)
  • Masquerade (Subterfuge)
  • Mimicry (Subterfuge)
  • Panhandling (Streetwise)
  • Poetic Expression (Expression)
  • Public Speaking (Expression)
  • Scan (Alertness)
  • Scrounging (Streetwise)
  • Seduction (Primal-Urge)
  • Sense Deception (Empathy)
  • Style (Expression)
  • Swimming (Athletics)
  • Throwing (Athletics)
  • Ventriloquism (Expression)

Primary Skills

  • Animal Ken
  • Crafts
  • Drive
  • Etiquette
  • Firearms
  • Leadership
  • Melee
  • Performance
  • Stealth
  • Survival

 

Secondary Skills

  • Animal Training (Animal Ken)
  • Archery (Firearms)
  • Artillery (Firearms)
  • Blacksmith (Crafts)
  • Blind Fighting (Melee)
  • Boat Handling (Drive)
  • Brewing/Distilling (Crafts)
  • Camouflage (Stealth)
  • Carpentry (Crafts)
  • Cooking (Crafts)
  • Dancing (Performance)
  • Debate (Leadership)
  • Demolitions (Firearms)
  • Disguise (Stealth)
  • Escapology (Stealth)
  • Falconry (Animal Ken)
  • Fast-Draw (Firearms)
  • Fast-Talk (Etiquette)
  • Fishing (Survival)
  • Forgery (Stealth)
  • Game Playing (Performance)
  • Gunsmithing (Crafts) 
  • Heavy Weapons (Firearms)
  • Herbalism (Survival)
  • Hunting (Survival)
  • Hypnotism (Performance)
  • Instruction (Leadership)
  • Jeweler (Crafts)
  • Leatherworking (Crafts)
  • Lip Reading (Stealth)
  • Lock Picking (Stealth)
  • Mechanic (Crafts)
  • Meditation (Etiquette)
  • Negotiation (Leadership)
  • Networking (Leadership)
  • Parachuting (Drive)
  • Photography (Crafts)
  • Pickpocket (Stealth)
  • Pilot (Drive)
  • Police Procedure (Stealth)
  • Pottery (Crafts)
  • Psychoanalysis (Leadership)
  • Ride (Drive)
  • Scuba (Drive)
  • Security (Stealth)
  • Singing (Performance)
  • Skiing (Survival)
  • Sleight of Hand (Stealth)
  • Tracking (Survival)
  • Traps (Stealth)

Primary Knowledges

  • Computer
  • Enigmas
  • Investigation
  • Law
  • Linguistics
  • Medicine
  • Occult
  • Politics
  • Rituals
  • Science

Secondary Knowledges

  • Academic Humanities (Special)

    • Anthropology (Science)
    • Archeology (Science)
    • Ethnology (Science)
    • Fine Arts (Linguistics)
    • History (Occult)
    • Logic (Occult)
    • Philosophy (Science)
    • Theology (Occult) 
  • Accounting (Computers)
  • Alchemy (Medicine)
  • Architecture (Science)
  • Area Knowledge (Politics)
  • Art History (Science)
  • Astrology (Occult)
  • Bureaucracy (Law)
  • City Secrets (Politics)
  • Computer Hacking (Computer)
  • Covert Culture (Investigation)
  • Criminolgy (Investigation)
  • Cryptology/Cryptography (Investigation)
  • Economics (Computer)
  • Finance (Computer)
  • First Aid (Medicine)
  • Heraldry (Occult)
  • Journalism (Investigation)
  • Law Enforcement (Law)
  • Literature (Linguistics)
  • Lore (Occult)

    • Clan Knowledge (Occult)
    • Kindred Lore (Occult)
    • Camarilla Lore (Occult)
    • Conspiracy Theory (Occult)
    • Lupine Lore (Occult)
    • Faerie Lore (Occult)
    • Mage Lore (Occult)
    • Sabbat Lore (Occult)
    • Sewer Lore (Occult)
    • Spirit Lore (Occult)
    • Wyrm Lore (Occult)
  • Media (Politics)
  • Meteorology (Science)
  • Military Science (Science)
  • Naturalist (Science)
  • Power-Brokering (Computer)
  • Propoganda (Politics)
  • Psychology (Science)
  • Science

    • Astronomy (Science)
    • Biology (Science)
    • Chemistry (Science)
    • Electronics (Science)
    • Engineering (Science)
    • Forensics/ Forensic Pathology (Investigation)
    • Genetics (Science)
    • Geology (Science) 
    • Hypermathmatics (Computer)
    • Mathematics (Science)
    • Metallurgy (Science)
    • Pharmacology/Pharmacopoeia (Science)
    • Physics (Science)
    • Sociobiology (Science)
    • Toxicology (Science)
  • Search (Investigation)
  • Speed Reading (Investigation)

Abilities (Werewolf)

Blood, Rage, and Paradox CapeSlayer